Cover Art
Ice Road III
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Rytis Sabaliauskas is a freelance artist from the small Baltic country of Lithuania. Since childhood, he's been surrounded by nature but nevertheless ended up spending a lot of time playing video games, which made him fall in love with all those virtual worlds crafted by talented digital artists. Eventually he made it his goal to become an artist as well and create those worlds himself. In only several years of freelancing, he has worked on various projects ranging from small book illustrations to completely new IPs and other projects. See more of his artwork online at www.artstation.com/mrfloki.


Ice Road II
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Rytis Sabaliauskas is a freelance artist from the small Baltic country of Lithuania. Since childhood, he's been surrounded by nature but nevertheless ended up spending a lot of time playing video games, which made him fall in love with all those virtual worlds crafted by talented digital artists. Eventually he made it his goal to become an artist as well and create those worlds himself. In only several years of freelancing, he has worked on various projects ranging from small book illustrations to completely new IPs and other projects. See more of his artwork online at www.artstation.com/mrfloki.


Tower of the Winds
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Alexey Shugurov is an artist from Dnipro, Ukraine. He has more than twenty years of experience in professional drawing and ten as a digital artist. He has worked in the game industry on a variety of casual and social games, and recently he has been working as a lead artist on a major social project. He mainly draws in fantasy and sci-fi styles, and he especially likes to draw the natural world. You can find his work at www.artstation.com/allius.


Athlerrod
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Ferdinand Dumago Ladera is an acclaimed artist born in Iligan, the city of waterfalls, situated in the southeastern part of the Philippines. He was trained and received a bachelor's degree in Fine Arts at FEATI University in Manila, Philippines. He has a diverse background as a fine artist, graphic designer, and photographer. He specializes in fantasy and science-fiction illustration. View more of his work at his website, ferdinandladera.com.


To Feel the Edge of Heaven
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Noah Bradley is a creator. He is working on The Sin of Man, a primal fantasy world of his own design. He made Art Camp, which has helped to teach thousands of students around the world to make better art. And he makes Reference.Pictures with his wife, which provides affordable, high quality reference images for creators. See more of his work and these many projects at noahbradley.com.


Crimson River
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Artur Zima is a concept artist and illustrator specializing in environment design in the entertainment industry. His main inspiration comes from the natural world, books, movies and ancient history. After graduating from university he perused a career in the gaming industry working on mobile game titles. Currently he works at Xbox Studios having recently worked on AAA titles such as Sea of Thieves. See more of his work at www.artstation.com/arturzima.


Temple Ravine
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Victoriya "Anda" Shamykina is an artist from Moscow, Russia, who mostly focuses on environment concept art for games. As a concept artist and illustrator, Anda has participated in mobile, PC, and board game projects, as well as book and magazine illustrations and personal client commissions. Currently she's working on the "Guns of Boom" mobile game released by Game Insight LLC and a personal artwork book project "Gates of Eodh." See her portfolio on www.artstation.com/anda.


Abandoned Fortress of Alphander
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Vicky J. Bawangun is a self-taught freelance illustrator and concept artist residing in Indonesia. He started his journey in digital art professionally in 2012. He works mostly on indie games projects and book covers, creating fantasy and sci-fi environments, illustrations, and concepts. He gets a lot of inspiration from playing video games, watching movies, and even listening to music. You can see more of his artwork at his gallery on deviantArt.


Dreams of Atlantis
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Flavio Bolla has been drawing since he was three years old. He first came in contact with the world of concept art in 2006. Since then, he has worked hard on the fundamentals to improve his design skills and to be able to create fascinating worlds. His work has been featured on various internet platforms, magazines, and book covers. View more of his work online at www.flaviobolla.com.


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